Senior Game Designer
- Компания: Veli Technologies Ltd.
- Город , ,
- Зарплата:
- Размещено: 2026-01-30 17:50:03
Описание
We’re a product powerhouse building a full-stack ecosystem for iGaming businesses.
40M+ players.250 brilliant minds.One bet: our technology is so rock-solid that we stake our own business on it.
From our hubs in Ukraine, Georgia, the UK, and the Philippines, we blend real-world experience, a battle-tested Tech Radar , all within an open-door culture.
We invite the Senior Game Designer to join the VeliPlay team.
VeliPlay is our homegrown game studio — where crash, instant, and real-time mechanics meet bold ideas and sharp execution.
Backed by the full power of the VeliTech ecosystem, we built games for today’s players — and tomorrow’s hits. Here, dev meets design, sound meets strategy, and every sprint is driven by one goal: crafting gameplay that feels alive. In this role, you will: Own the full game design lifecycle: concept → documentation → prototype/MVP → release → iteration Design and improve crash & instant games mechanics, features, UX flows and progression systems Create and maintain clear design documentation: GDDs, specs, wireframes, flows, and translate them into actionable user stories for the development team Create tracking specs (what to log, event properties, funnels) Collaborate with game mathematicians on RTP/volatility/risk/ feature math Work with UI/UX and art teams on game visuals, animations, feedback loops, and readability Ensure games meet iGaming compliance/fairness, platform requirements and usability standards Define and interpret KPIs: retention, engagement, conversion, feature performance Drive A/B testing experiments and feature improvements based on analytics Market awareness: continuously monitor iGaming instant/crash trends and competitor mechanics; translate insights into actionable design proposals Skills and experience you will need: 3+ years of experience as a Game Designer in iGaming (instant/crash games) Strong knowledge of Crash / Plinko / Mines / Dice / Limbo mechanics & player behaviour Experience working with game economy / RTP / volatility, understanding of probability-driven systems Solid skill in feature design + UI/UX thinking (player-centric approach) Experience with hypothesis-driven design: proposing, justifying, and validating ideas with data, prototypes and market trends Ability to write clear documentation and communicate across teams Data-driven mindset: comfortable working with analytics dashboards, funnels,a nd KPIs Portfolio showing shipped games/features Advanced English (B2+) Would be a plus: Experience designing games for multiple markets/operators Experience with live-ops mechanics: events, missions, seasonal features Familiarity with tools like Figma, Miro, Jira/Confluence Knowledge of competitor landscape in iGaming instant games HIRING PROCESS: Intro Call with TA Specialist → Test Task → Hard skills interview → Final interview → Offer We offer: Level up daily.
Real mentorship, a clear career path, and support to lead your product.
Battle-tested tech stack.
Work with what we bet on: microservices, serverless, SRE strength.
Health comes first.
Health support options vary based on your location.
Work your way.
Remote, Kyiv, Tbilisi, Manila, London — or mix it up.
Time off that matters.
Paid vacation, public holidays — to recharge your way.
Build your brand.
Share your story, grow your voice — inside and out.
Culture with a pulse.
Team offsites, community events, and the energy of people who care.
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